package game.grounds;

import game.items.Food;
import game.items.Hazelnut;

/** 榛子树（A）：每 10 回合掉落 1 个 Hazelnut。 */
public class HazelnutTree extends Tree {
    public HazelnutTree() { super('A', 10); }
    @Override
    public Food createFruit() { return new Hazelnut(); }
}
